Tuesday, March 12, 2024

RAM: Random Access Mayhem's body-swapping mechanic was born from playing roguelikes

The developers of RAM: Random Access Mayhem, Andrew Cunningham and Toby Murray, aimed to create a unique roguelike experience where players can swap into enemy bodies upon death. This mechanic led to the challenge of designing enemies that could also be playable characters and balancing the game’s energy system to prevent abuse of the swapping [...]

from FunFect Games https://funfect.games/ram-random-access-mayhems-body-swapping-mechanic-was-born-from-playing-roguelikes/

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The Greatest Racing Game of All Time Winner Announced!

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