Wednesday, March 20, 2024

Avoiding the 'compliment sandwich:' Techniques for mentoring others in the art of level design

Christopher Totten highlighted the challenges of teaching level design to interns and juniors in both academic and studio settings, emphasizing the importance of clear goals, explicit feedback, and practical projects. His techniques, including Room Jams and setting three levels of growth, aim to help new designers refine their skills and develop good design habits. By [...]

from FunFect Games https://funfect.games/avoiding-the-compliment-sandwich-techniques-for-mentoring-others-in-the-art-of-level-design/

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The Greatest Racing Game of All Time Winner Announced!

After a month of fan voting and fierce competition, IGN’s tournament to find the Greatest Racing Game of All Time has concluded. Starting wi...